Physics in 3D Rad relies on collision cubes/spheres/meshes. A quality exporter plugin will analyze your mesh and generate an invisible "collision hull" automatically, or let you assign a separate mesh named _collision .
Physics in 3D Rad relies on collision cubes/spheres/meshes. A quality exporter plugin will analyze your mesh and generate an invisible "collision hull" automatically, or let you assign a separate mesh named _collision .