Midi2lua Jun 2026
The output is – no external MIDI parser or real-time MIDI playback required at runtime.
Midi2Lua: Bridging the Gap Between Musical Data and Scripting midi2lua
is a lightweight, deterministic bridge between standard music production tools (DAWs, notation editors) and Lua-based applications. It trades runtime MIDI decoding for compile-time conversion, resulting in simpler deployment, predictable timing, and deep integration with game logic. The output is – no external MIDI parser
: Use a web-based tool like the MIDI2LUA site to upload your file. : Use a web-based tool like the MIDI2LUA
Parsing binary MIDI data is error-prone and adds overhead. I asked myself: Why parse it at runtime when I can just compile the music into the source code itself?
elif (msg.type == 'note_off') or (msg.type == 'note_on' and msg.velocity == 0): key = (msg.note, msg.channel) if key in open_notes: start_tick, vel = open_notes.pop(key) duration = absolute_ticks - start_tick if duration > 0: track_notes.append( 'start': start_tick, 'duration': duration, 'pitch': msg.note, 'velocity': vel )

