T-Splines was revolutionary. It bridged the gap between the freeform ease of Subdivision Surface modeling (like Maya or 3ds Max) and the engineering precision of NURBS (like Rhino or SolidWorks). Version 4.0 (build r11183) was one of the final releases before Autodesk acquired the technology in 2014.
T-Splines was a revolutionary technology that bridged the gap between (Non-Uniform Rational B-Splines) and SubD (Subdivision) modeling. tsplines v40r11183 download patched
Real-time symmetry modes that are not restricted by traditional master/slave editing. Seamless Integration: T-Splines was revolutionary