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Para quem busca scripts focados no combate entre Assassino e Sheriff, as funções mais populares incluem: Silent Aim & ESP
La rendición es un arma de doble filo. Los guiones deben prever el engaño como parte inherente del asesino. scripts para duelos de asesinos vs sheriffs values
Config.Commands = duel = "duel", -- /duel [playerId] accept = "accept", -- /accept deny = "deny", forcestop = "stopduel" -- admin Para quem busca scripts focados no combate entre
-- Detect Hit local function onHit(hit, humanoid) local victimCharacter = hit.Parent local victimPlayer = game.Players:GetPlayerFromCharacter(victimCharacter) -- /duel [playerId] accept = "accept"
Sheriff (Public order) vs. Assassin (Chaos as a weapon).
(Atardecer en la polvorienta calle principal. Un farol parpadea. Frente a frente: EL SHERIFF, manos al costado; DELGADO, el ASESINO, con mirada fría. Silencio roto por viento.)