Static futsal is dead futsal. The MPS script prioritizes . Key movements include:
Event codes: G=Goal, YC=Yellow, RC=Red, SUB=Substitution, TO=Timeout, PK=Penalty, OG=Own Goal, P=Powerplay mps futsal script
-- Charging Loop RunService.RenderStepped:Connect(function() if isCharging then power = math.min(power + CHARGE_SPEED, MAX_POWER) -- Optional: Update UI Power Bar here print("Charging: " .. power) end end) Static futsal is dead futsal
UserInputService.InputBegan:Connect(function(input, processed) if processed then return end if input.KeyCode == Enum.KeyCode.E then -- 'E' to shoot isCharging = true power = 0 end end) mps futsal script