Reshade Ray Tracing Shader Rtgi 033 [updated] -
: Simulates "bounce lighting," where light reflects off one surface (like a red rug) and subtly tints nearby surfaces (like a white wall). Ambient Occlusion
: It adds realistic shadow casting and material interactions that bridge the gap between real-time gaming and pre-rendered visuals. reshade ray tracing shader rtgi 033
and normal maps to calculate how light should bounce around the scene. Diffuse Global Illumination : Simulates "bounce lighting," where light reflects off
Once activated, you will see 15+ sliders. Here is the optimal starting point for 1080p/1440p gaming. : Simulates "bounce lighting